Burning Catch

Burning Catch (バーニングキャッチ, Bāningu Kyacchi) is a catch hissatsu technique.

Users

 * -|Inazuma Eleven GO=
 * Sangoku Taichi
 * Ooiwa Kurando
 * Sorano Aoi
 * Kinugawa Waganuki
 * Chita Tsuyoshi
 * Orio Mihoshi
 * Kusakabe Saisuke
 * Ousama
 * Line
 * Koiwa Yousuke


 * -|Inazuma Eleven GO 2: Chrono Stone=
 * Nishizono Shinsuke
 * Orio Mihoshi
 * Sangoku Taichi
 * Nii Bell
 * Byakko
 * Rolling
 * Kusakabe Saisuke
 * Tsunamori
 * Manches
 * Kinugawa Waganuki
 * Mikuni
 * Uin
 * Ooiwa Kurando
 * Line
 * Shouzu
 * Tenta
 * Sky 2
 * Sakuranbo
 * Crim


 * -|Inazuma Eleven GO Galaxy=
 * Sangoku Taichi
 * Nishizono Shinsuke
 * Rolling
 * Ooiwa Kurando
 * Mikuni
 * Kinugawa Waganuki
 * Choro
 * Tenta
 * Nii Bell
 * Araragi
 * Shouzu


 * -|Inazuma Eleven Strikers 2012 Xtreme=
 * Sangoku Taichi


 * -|Inazuma Eleven GO Strikers 2013=
 * Sangoku Taichi
 * Nishizono Shinsuke
 * Sorano Aoi

Info
It is shown that Burning Catch can stop Minamisawa's Sonic Shot but cannot stop Tsurugi's Death Sword.

In episode 10, Burning Catch was able to stop Hayabusa Hideki's keshin hissatsu shoot, Falco Wing, due to Tenma and Shindou's Sousha Maestro trying to block it.

In episode 20, Burning Catch was unable to stop Flying Fish.

Afterwards, this hissatsu was seen yet again in episode 32, but only in a flashback where Tenma, Shinsuke, Shindou, Aoi, Akane and Midori were thinking of the past matches, and it was not used in the episode itself.

Usage
The user holds one hand with the other (assuming that the hand that is held is their dominant hand), and a flame erupts from the hand that is being held. The user then jumps into the air, spins four times, and comes down and catches the ball. The flames die out in a steam when the ball is caught. On the other hand, the flames break apart and then die out when the hissatsu fails against the shoot.

Trivia

 * It's the first goalkeeper move to appear in the GO series.