User blog comment:TsurugiFan16/MSPD: Inazuma Debaters!/@comment-5465760-20130430165025/@comment-5465760-20130430170148

Ehm...Catch Plus 20 and Hayashi no Kokoroe. Catch Plus 20 is useful because it gives him the upper hand on Catch stat, and Hayashi no Kokoroe gives his Mugen The Hand a STAB. Both are very useful.

And the difference between Gigaton head and Inazuma Break, well, it's a big difference...but as for Endou it doesn't matter xD. And even if you train it, it's 98+50 (assuming you don't go over the Freedom Stat), which makes it 148. Still not SUPER high, good enough, yes, but it'd ruin his full GK moveset etc. if you use him to score, so it's still a big disadvantage.

And stat training isn't expensive, as you barely buy anything but some Hissatsu manuals, get GP and TP back AND TRAIN. Every CS player should have an overload of points for that.