Burning Catch

Burning Catch (バーニングキャッチ, Bāningukyatchi) is a catch hissatsu technique in the Inazuma Eleven GO universe.

User(s)

 * Sangoku Taichi
 * Ooiwa Kurando (GO game)
 * Sorano Aoi (GO game)
 * Jo Jung-Soo (GO Game)

Info (GO)
It is shown that Burning Catch can stop Minamisawa's Sonic Shot but cannot stop Tsurugi's Death Sword.

In Episode 10, Burning Catch can stop the Keshin Shot: Falco Wing, due to Tenma and Shindou trying to block it.

In Episode 20, Burning Catch is unable to stop Flying Fish.

Afterwards, this hissatsu was seen yet again in Episode 32, but only in a flashback where Tenma, Shinsuke, Shindou, Aoi, Akane and Midori where thinking of the past matches, and it was not used in the episode itself.

Usage
The user holds one hand with the other (assuming that the hand that is held is their dominant hand), and a flame erupts from the hand that is being held. The user then jumps into the air, spins four times, and comes down catch the ball. The flames die out in a steam when the ball is caught. On the other hand, the flames break apart and then die out when the hissatsu fails against the shoot.