User blog comment:TsurugiFan16/MSPD 改: Inazuma Debaters!/@comment-27157618-20140209212342

Gomen Minna im so sorry it took me so long plz forgive me ^ ^



Stats
Inazuma Eleven GO 2: Chrono Stone

TP: Taiyou's TP is much higher then Shindou's meaning when he is on the field he has more of a chance not getting tp drained as Shindou would be getting Tp drained faster. You need tp if you want to use hissatsu's. Taiyou's TP is 147 while Toramaru's is 139 making a difference of 8.

Kick:  As for Kick stats Taiyou dominates this field since he has an advantage against Shindou and a Midfielder doesn't needs a really good kick stats if they going to focus on midfield but it depends what midfielder spot he would be on. Taiyou's Kick is 159 while Shindou's is 123 making a difference of 36.

GP:  Well Taiyou's GP is higher then Shindou's making him last longer on the field and not getting tired so easy. GP is needed if you want to summon a keshin and use keshin drawing. Taiyou's GP is 156 while Shindou's is 142 making a difference of 14.

Block: Taiyou's Block is much higher then Shindou's even though its meant for a defender who has defensives move's and it isnt really meant for Taiyou being a midfielder he is. Taiyou's Block stats is 123 while Toramaru's is 115 making the difference of 8.

Lucky: Taiyou's Luck stat is higher then Shindou's and good lucky means your able to pull of a move more easier if you get lucky in power of a hissatsu. Taiyou's lucky is 116 while Shindou's os 85 making a difference of 31

Speed: Taiyou's speed would make him faster then Shindou's meaning he is able to get to the goal faster and getting past the defenders quicker. Taiyou's Speed stats is 119 while Shindou's is 114 making a difference of 5.

Hissatsu's
Inazuma Eleven GO Chrono Stone Atomic Flare VS Fortissimo

Atomic Flare dominates this round since its power is 140 while Fortissimo is 110 plus the shibire damage is higher and also It has a element advantage over fortissimo plus they both have stab bonus which makes both of them powerfull but still Atomic flare burns that hissatsu. Atomic can only be used twice while Fortissimo can be used 3 times with only a few tp points left. TP for Atomic Flare is 55 while Fortissimo is 45. Plus Atomic flare is a good hissatsu if you want to shoot it back at the opponent with double the power when they shoot towards you being a Shoot block While fortissimo is a shoot chain.

Spark Edge Dribble VS Presto Turn

Spark Edge Dribble has a high element advantage over Presto turn being a wood element while Spark Edge dribble is a fire element meaning its like this Fire>Wood. Plus both of them have a stab bonus. The power for Spark Edge Dribble is 140 while Presto Turn is only 100 and still with the stab bonus it over powers Presto turn. Spark edge dribble and Presto turn can be used 3 times. TP for Spark Edge Dribble is 40 while Presto Turn is only 36 TP.

Sunshine Storm VS Koutei Penguin NO 3

Well Taiyou's hissatsu kind of loses this round since the power of Koutei Penguin NO 3 is higher then Sunshine Storm. Even if you add the stab bonus it still isnt high enough to beat Koutei Penguin NO 3. TP for both actually tie in this round. Both having a total of 60 TP. Both also can be used twice with some TP left over for Taiyou especially.

Long Shooter VS Olympus Harmony

Well since this one is skill vs Dribble i have to say olympus harmony has to win this round since long shooter isnt really good for taiyou since he doesnt have any long shots.

Tenshi Raimei VS Setsuna Boost

Well since Tenshi Raimei is a Wind element and Taiyou is a Fire element he doesnt get the stab bonus while Shindou gets the Stab bonus which makes Setsuna boost even stronger then Tenshi Raimei. Both Hissatsu's can be used twice. TP for Tenshi Raimei is 70 while Setsuna Boost is 60 TP.

Keshin's
Sunshine Force VS Harmonics

Well Since Sunshine Force has a Element advantage Against Harmonics it makes it even stronger with the power which makes it overpower with the stab bonus's but the downside to it is that Sunshine Force can only be used 3 times while Harmonics can be used 4 times. But if you Add Hi no Otakebi it will make Sunshine Force even stronger.

Hi no Otakebi VS Hayashi no Otakebi

Well both skills do the same thing as in raising up the power of elemented hissatsu's.

MIXI MAX
Well Shindou has more mixi maxes compared to Taiyou so Shindou wins this one since he has 3 and Taiyou only has on BMM.

Other INFO
'''Well Taiyou has a Element advantage against Shindou since Taiyou is Fire and Shindou is Wood and Fire beats Wood. So in conclusion Taiyou is a Better Midfielder with better stats suited for a Midfielder with better stats thats suited for a Midfielder. Except that Shindou has more BMM compared to Taiyou''' Sorry it took so long I got sidetracked for sure plus wikia was being annoying with the loading q.q I hope you guys like reading this ^^.