Board Thread:General Discussion/@comment-3153924-20130601105233/@comment-2164259-20130603140945

I think it's a bit too early to decide which one was the best, qualitatively speaking. We can't really have a discussion about the games and gameplay features because, after all, the various iterations of the games depend on whatever the heck they added in the precious installment, so unless we're comparing jap and eu releases (like how the eu version is ridiculously easier compared to the first jap game but is much more polished since it's using the IE2 engine).

The only thing I really dislike wholeheartedly of the Go series in general is that the designs have gotten really stiff and expy, as far as main cast and villains go. It can be justified by the sheer amount of scout characters the poor artists at level 5 have to make for each game, 80% of which are almost always overlooked, but it's still quite jarring to compare IE3's south korea and IEGG's samey guys. I mean, even if they looked like horrible sterotypes, they were just much more memorable back then. Also they keep making less and less fatsos and small kids and it makes me sad ;;

I am really wondering where would they go from this series, once it's finished. I toyed with the idea of them starting to release prequels about Daisuke Endo's rise to soccer fame, or how he managed the original Inazuma Eleven. Either that or go full Captain Tsubasa and feature stories of grown up members of either era.