User blog comment:TsurugiFan16/Nomination Game/@comment-4902411-20130412104156

Oh Gawd! A triplet .-.

Hm.... I can't compare Endou v/s Kidou, but I'll try my best...Well, anyways, I'll start...

Inazuma Eleven

 * Kidou has the highest Body, Control, Guard, Speed and Stamina. Enou has the highest Guts and Gouenji has the highest Kick. -- This clearly shows that Kidou is stronger in the first game than Endou and Kidou. *Kidou has Twin Boost, Inazuma Break [STAB], Illusion Ball and Spinning Cut [STAB]. Gouenji has Fire Tornado [STAB], Inazuma Otoshi, Heat Tackle [STAB] and Quick Draw. Endou has Grenade Shot, God Hand [STAB], Majin the Hand [STAB] and Triple Defense [STAB]. As seen, Kidou has the most balanced hissatsu. Twin Boost along with Inazuma Break are really strong. Illusion Ball and Spinning Cut [STAB] are moderately strong in the first game. Gouenji's Fire Tornado is moderately strong and Inazuma Otoshi is sure strong for sure. Heat Tackle [STAB] is good, but Quick Draw is useless for Gouenji. It is indeed weak with low TP. Endou has Grenade Shot, which works almost negligible times. God Hand [STAB] is quite weak in the first game, but Majin the Hand [STAB] and Triple Defence [STAB] are really strong. -- It could be seen that Kidou's hissatsu set is more evenly balanced for a MF.

Inazuma Eleven 2

 * Kidou's stats are not updated. -- Cannot compare.
 * Kidou has Twin Boost, Inazuma Break [STAB], Death Zone 2 and Illusion Ball. Twin Boost, Inazuma Break [STAB] and Death Zone 2 are all strong hissatsu in the 2nd game. Illusion Ball is, as already said, a strong dribble hissatsu with less TP. Gouenji has Fire Tornado [STAB], Bakunetsu Storm [STAB], Inazuma Otoshi and Heat Tackle [STAB]. Fire Tornado [STAB] is still a little weak in the second game, along with Heat Tackle [STAB]. Bakunetsu Storm [STAB] is strong and Inazuma Otoshi is moderately strong. Endou has The Earth [STAB], God Hand [STAB], Majin the Hand [STAB] and Seigi no Tekken. The Earth [STAB] is the strongest hissatsu (along with some others) in the second game, God Hand [STAB] is weak, Majin the Hand [STAB] is good and Seigi no Tekken is really strong. -- In the second game, it could be seen that all the three players have a more balanced hissatsu set.

Inazuma Eleven 3

 * Kidou's stats are not updated -- Cannot compare.
 * Kidou has Twin Boost, Koutei Penguin 3gou, Killer Fields and Illusion Ball. Twin Boost and Koutei Penguin 3gou are both strong hissatsu. Illusion Ball Kai and Killer Fields are strong dribble hissatsu, especially Killer Fields (one of the strongest). He has Inazuma Break [STAB], Death Zone 2, Aikidou [STAB] and Spinning Cut [STAB] in his Raimon form. All of them are strong hissatsu. He has Prime Legend [STAB], Killer Fields, Block Circus and Muzokusei in his Neo Raimon form. All are strong and Mozukusei gets his element cancelled, so he has more advantage. Gouenji has Fire Tornado Kai [STAB], Bakunetsu Storm [STAB], Bakunetsu Screw [STAB] and Grand Fire [STAB]. He has Maximum Fire [STAB], Grand Fire G5 [STAB], Shin Heat Tackle [STAB] and Zokuseikyouka. He is really strong here. Zokuseiya makes him far-beyond-imaginable strong, but only in the 3rd game - Neo Raimon form. Endou has Seigi no Tekken G2, Ijigen the Hand, Ikari no Tetsui [STAB] and God Catch [STAB]. He has Omega the Hand [STAB], Chouwaza!, Konshin! and Zokuseiyouka. Chouwaza! and Konshin! along with his low TP and GP makes it difficult for him. This also states that all are kind of equal in the third game too.

Inazuma Eleven GO

 * Kidou's stats are not updated. -- Cannot debate.
 * Kidou has Koutei Penguin 2gou, Joker Rains, Illusion Ball and Air Bullet [STAB]. Koutei Penguin and Joker Rains are both strong hissatsu in the GO game. Illusion Ball is also great and Air Bullet is strong, but a little bit of TP consuming. Gouenji has Shin Fire Tornado [STAB], Joker Rains, Fire Tornado DD [STAB] and Konshin! Each one is strong, but, Konshin! might be effective, but it consumes GP, which means that Gouenji might not have much GP left after using his hissatsu. Endou has Rocket Head, Shin God Hand [STAB], God Hand V and Konshin! His hissatsu are good, but same as Gouenji, his GP will be consumed on using hissatsu, along with TP.

Young Form

 * Kidou has the highest Dribbling, Block and Speed. Endou has the highest Catch, Technique, Stamina and Lucky. Gouenji only has the highest Kick. All of them are better in their own ways, but Endou and Kidou beat Gouenji and Endou beats Kidou in the CS game.
 * Kidou has Last Death Zone, Inazuma Break [STAB], Illusion Ball and Air Bullet [STAB]. All effective and powerful. Gouenji has Fire Tornado [STAB], Bakunetsu Screw [STAB], Traiangle ZZ [STAB] and Kanzen Nenshou. All are good for him, and Kanzen Nenshou might be a help for him with his stats. Endou has Inazuma Break, God Hand [STAB], God Hand W [STAB] and Fukutsu no Seishin. All of them are good, except God Hand and Fukutsu no Seishin is not much of use for Endou as he has a great amount of GP.

Adult Form

 * Kidou has the highest Dribbling. Endou has the highest Catch, Block, Stamina and Lucky. Gouenji has the highest Kick and Speed. Technique is tied between Endou and Gouenji. Endou and Gouenji are better than Kidou and Endou is better than Gouenji in the CS game.
 * Kidou has Last Death Zone, Koutei Penguin 3gou, Inazuma Break [STAB] and Illusion Ball. All of them are amazing and effective, not to mention they are really powerful. Endou has Gigaton Head [STAB], God Hand [STAB], God Hand V [STAB] and Konshin! All except God Hand are powerful. Konshin! is good but it increases GP consumption, along with TP consumption. Gouenji has Bakunetsu Screw [STAB], Fire Tornado DD [STAB], Spark Edge Dribble [STAB] and Screwdriver [STAB]. ALl are effective and powerful, but at the same time, all are TP consuming.

Anime

 * Kidou was shown to be more of an antagonist in the first season. It was due to his effort that Teikoku had so many years of victory. He was not on the spotlight until the match before Senbaya. In this match, his excellent game-making skills could be seen. He was shown to be an excellent MF, a rather genius game-maker. He was shown to be someone who believed in fair plays, as he refused to agree with Kageyama's plans. He used to play for his father, like Fideo Ardena. In the second season, his role was ever vital against Shin Teikoku. He was shown to be caring for Sakuma and Genda. In the third season, he was chosen to be a captain for Inazuma Japan B. He broke through many tactics and even created some. He was shown to be a caring person as he went to Hell (not really) to save her sister, Haruna. In GO, he reappeared and was shown to be the captain of Teikoku. He took the position of Endou as a coach for Raimon, whis shows his nice personality and helpful behavior. Overall, he was shown to be an amazing developing character int he series.
 * Endou Mamoru : The main protagonist of the series. He was just ever persistant and always thought that it is the best to train. He had an important role in all of the seasons including GO. It was seen that he was kind, loving and caring, funny (at times) and an awesome person. He was persistent from the beginning and wanted to be like his grandfather. Overall, he had shown to be a rather persistent character in the series.
 * Gouenji Shuuya : He was shown to loving and caring towards Yuuka, as he didn't played soccer after her accident. It was not until Natsumi convinced him to play and he did. In the second season, he was shown to be more caring and loving, as he left Raimon because Aliea threatened him that if he didn't join Aliea, they would hurt Yuuka. It was seen that he was amazing from the beginning. He did practiced a lot to create new hissatsu as seen in the third season, when creating Tiger Storm with Toramaru and Bakunetsu Screw by himself and other combination hissatsu. He re-appeared in GO as an antagonist at first, but to change soccer. Overall, he was shown to be amazing from the beginning.

Feel free to argue~! Good Luck to Espio, Haruna and the others ^_^