User blog comment:TsurugiFan16/MSPD: Inazuma Debaters!/@comment-5541483-20130626151401

My turn~

Inazuma Eleven Go: 2 Chrono Stone

Stats

Gamma has an obvious advantage in stats. His GP, TP, Kick, Technique, Speed, Catch and Lucky are higher. Now according to logic, Rei Rukh is better as a MF as he has a higher Dribbling, Block and Stamina. But according to me, a MF also needs a better GP, 'cause it helps them stay on the field for longer, TP, 'cause it lets them use more hissatsu, Kick, as there are many instances where MF's have to shoot, Technique, as it increases the power of their hissatsu, Speed, as it helps them get past opponents and steal the ball faster. Catch is not important at all, but a higher Lucky helps Gamma in beating opponents.

Hissatsu

Rei Rukh has Offense Command 11  (TP 40, Power 130, Keshin Damage 35), while Gamma has All Delete  (TP 45, Power 160, Keshin Damage 40). All Delete has a higher power by 30, and Keshin damage by 5, all of this while only requiring 5 Tp more than Offense Command 11.



Rei Rukh has Extend Zone  (TP 55, Power 120, Shibire 30) and Gamma has SH Command 13 (TP 55, Power 160, Shibire 15). Both require the same TP, Extend Zone does more damage to the Shibire Gauge by 15, but SH Command 13 has 40 more power. The difference is higher in Gamma's favour.



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<p style="margin:0in0in0.0001pt;line-height:15.75pt;"><span style="font-size:10pt;font-family:Helvetica,sans-serif;border:1ptnonewindowtext;padding:0in;">Rei Rukh has SH Command 20 (TP 60, Power 150, Shibire 35) and Gamma has SH Command 24 (TP 70, Power 200, Shibire 30). SH Command 24 requires only 10 more TP, has 50 more power. SH Command 30 does more damage to the Shibire, but again, the difference is more in Gamma's favour.

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<p style="margin:0in0in0.0001pt;line-height:15.75pt;"><span style="font-size:10pt;font-family:Helvetica,sans-serif;border:1ptnonewindowtext;padding:0in;">Rei Rukh has Anteikan, while Gamma has Technique Plus 10. Gamma's skill increasees his already higher Technique even more, making his hissatsu stronger. Rei's skill increases the success rate of his hissatsu, but what's the use when Gamma's hissatsu are stronger and will beat them.

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<p style="margin:0in0in0.0001pt;line-height:15.75pt;"><span style="font-size:10pt;font-family:Helvetica,sans-serif;border:1ptnonewindowtext;padding:0in;">Rei Rukh has Jinkou Keshin Plasma Shadow Level 0, Gamma has Jinrou Lycaon. Rei's keshin is already evolved, which gives him a slight advantage here, which can be overcome by leveling up Gamma's. Plasma Shadow's attack power is higher than Jinrou Lycaon's. But Shippujinrai is stronger than Shadow Leg. Both the skills have the almost same effect.

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<p style="margin:0in0in0.0001pt;line-height:15.75pt;"><span style="font-size:10pt;font-family:Helvetica,sans-serif;border:1ptnonewindowtext;padding:0in;">Keshin: Anime

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<p style="margin:0in0in0.0001pt;line-height:15.75pt;"><span style="font-size:10pt;font-family:Helvetica,sans-serif;border:1ptnonewindowtext;padding:0in;">Rei's Keshin is an artificial one, that means it has no connection to the user's feelings for soccer, which is the main foundation of a Keshin, its roots, its strength. It was used to pass Raimon's members once. after that, he armed with it in Hyper Drive Mode. But his team was still beaten by simple hissatsu like Denrai Hotou. <span style="font-size:10pt;font-family:Helvetica,sans-serif;">

<p style="margin:0in0in0.0001pt;line-height:15.75pt;"><span style="font-size:10pt;font-family:Helvetica,sans-serif;border:1ptnonewindowtext;padding:0in;">Gamma's Keshin was only used once, but it showed it strength well, breaking through Raimon's defense and GK by shooting. It also has an advantage of being real.

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<p style="margin:0in0in0.0001pt;line-height:15.75pt;"><span style="font-size:10pt;font-family:Helvetica,sans-serif;">Mixi Max

<p style="margin:12pt0in;line-height:15.75pt;"><span style="font-size:10pt;font-family:Helvetica,sans-serif;">Rei has an advanteage here, as he can Mixi-Max with anyone, but this only increases his dribbling, and doesn't help him in shooting at all, which is also imp for a MF. Gamma has a best match with Zanark, and he gains Ogre Blade, a hissatsu very useful if one does not have much TP left.

<p style="margin:12pt0in;line-height:15.75pt;"><span style="font-size:10pt;font-family:Helvetica,sans-serif;">Anime

<p style="margin:12pt0in;line-height:15.75pt;"><span style="font-size:10pt;font-family:Helvetica,sans-serif;">The first thing I would like to mention in this section is about Rei's artificiality (Is that even a word xD). He is an android, thus he has no emotions, no feelings whatsovere for anyone or anything, including soccer. This means he has no way of improving his plays naturally, by practise. He will have to use artificial methods. This gives a very big advantage to Gamma, according to the anime.

<p style="margin:12pt0in;line-height:15.75pt;"><span style="font-size:10pt;font-family:Helvetica,sans-serif;">Sooo, on to the 'Gamma' part.

<p style="margin:12pt0in;line-height:15.75pt;"><span style="font-size:10pt;font-family:Helvetica,sans-serif;">He first appeared after Raimon defeated PO 2.0, talking to Beta and then taking her away. next, he appeared and brainwashed some teenagers and made them fight against Raimon. Some may consider him cocky, but I find this as a test of strenght, a chance for survival. (Okay, that was too lame :P) The anime also shows him as an able captain, as he was able to recognise and replace the players slowing the team down. after that, he was attacked by Zanark, he fought using all his strength, but who can win against artificial strength? In the match against Raimon, he easily passes Shindou and Tsurugi, shot with his Keshin and broke raimon's defense and scored a goal. the whole match he easily passed Raimon's players, but never once tried to misuse zanark's energy by brainwashing them or beating them up, unlike Rei Rukh who tried brainwashing them after beating them. Even if he lost, it was only because of King Charles strategy and Kirino's Mixi-Max.

<p style="margin:12pt0in;line-height:15.75pt;">Talking a bit about Rei, as I already stated, he tried to brainwash Raimon, he was the partial cause for Rockstar's death. Even when he armed in hyper dive mode, he was still beaten by simple hissatsu.

<p style="margin:12pt0in;line-height:15.75pt;">Back to Gamma, In the Rangarok, he appeared in El Dorado team 2, Initailly, he didnt cooperate with anyone like the others. But he still didn't underestimate Alpha and Beta after their level-up in MUGEN. In the match agains Giru, he didn't follow Shindou's orders, and was able to not-follow Kami no Takuto. Later, In the half time break, he finally agreed to Shindou's pleas, and shoots with SH command 24, easily breaking past Giru.

<p style="margin:12pt0in;line-height:15.75pt;">Rei Rukh also fought agains a Feida team, Garu, led by Fei. He was not affected by a headache as he was an android. He went into Hyper Dive mode and used armed. By ultimately, he lost and malfunctioned, as he was not able to level-up his plays by practising.

<p style="margin:12pt0in;line-height:15.75pt;">Finally, according to Sakamaki, and the numbers given to Shindou, 45 and 50, he has a great control of the ball. This again shows his MF skills.

<p style="margin:12pt0in;line-height:15.75pt;">The End. (Absolutely not the hissatsu).

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