User blog comment:TsurugiFan16/MSPD: Inazuma Debaters!/@comment-4435241-20130725161952/@comment-4435241-20130728112825

Sorry for not debating yesterday~ I was the whole day away and would like to thank Espio for covering me~ ^_^

3/ Actually, that is not really true. Whatever position Vanfeny is playing, the speed boost is pretty useful. The opponents' players will be approaching the player with the ball. If the player with the ball passes the ball to Vanfeny, just before the opponent can even touch the player, Vanfeny has almost no opponents approaching him and has some free space to move wihout touching the opponent. If there are opponents approaching him, he can dodge them with his speed.

And that is the same fore Vanfeny. His high stats are also covering his low stats: TP, dribbling, block and speed. His kick is already high enough, just the stats you may need as an all-Rounder.

4/ It depends on whatever formation you have and where you place Garsha as a midfielder. Also, the long shoot can be made everywhere in the mid-field. After the kick off, the midfielders will run a bit up to the upper field and the opponents' forwards down. If the opponent then makes a long shoot with one of his forwards, Garsha has no time to run down to block the shoot.

It depends on the opponent's dribble stat. If the dribbling stat is low, it is obvious that Garsha can easily break through it. However, if the dribbling stat is high, Garsha has low chances to break through the dribble hissatsu. It also depends on the power of the dribble hissatsu.