User blog comment:TsurugiFan16/Nomination Game/@comment-4902411-20130322112117

I only have the Strikers 2013 game, so I'll debate with stats including those ONLY.. (If someone has free time, could he/she put the stats in the character pages?) Okay... let's see....

Miyabino Reiichi has TP : 190, Kick : A, Body : A, Control : A, Guard : A, Speed : A, Catch : S. As seen, ALL of his stats except Catch are A which means he is perfect as a GK/DF. His TP is really high (one of the highest in the game). Meanwhile, Inaba has TP : 130, Kick : A, Body : B, Control : A, Guard : B, Speed : B, Catch : B. Inaba doesn't even has any S. He has an A in Kick and Control, which means he is perfect as a MF (not a FW). His TP is really low and most of his hissatsu are TP consuming, so he might not be able to reserve his TP for shoots.

Let's move on to the hissatsu part, Miyabino has Power Spike, TP : 30.. It is weak, but with Miyabino's S Catch, it might be able to stop shoots up to Level 2. He also has Counter Drive, TP : 40.. It is strong, and can stop shoots up to Level 3. His A Body and Gurad stats make it possible for him to stop strong shoots. Inaba has Hinawa Bullet, TP : 40.. It is moderately strong, but it usually fails against strong catch hissatsu. He also has Furinkazan Destroyer, TP : 60.. Strong but much of a TP-consumer, it can not be used more than 2 times by Inaba.

[WII] Let's look at the elements, Miyabino is Wood and Inaba is Wind, so obviously, Miyabino will be stronger than Inaba. Miyabino doesn't have STAB, but his element is still an advantage to him. While Inaba has Hinawa Bullet and Furinkazan Destroyer, he too, doesn't have a STAB. Inaba has Senpuujin, and has a STAB with it. But for a FW, strong, TP-consuming hissatsu like Senppujin are useless.

[CS] Miyabino has 2 catch hissatsu and 2 skills in the CS game, while Inaba has 2 shoot hissatsu, 1 offense hissatsu and 1 block hissatsu in the CS game. Miyabino's Power Spike is weak against strong shoot hissatsu, but as his CS stats are not updated, it could not be said if he is weak on Catch or not. Sand Cutter is moderately strong (actually it is equally strong as Counter Drive), so Miyabino has another advantage. Critical! is useless for Miyabino and TP Plus 10 is quite useful for him as he might reuire more TP. Meanwhile, Inaba has Furinkazan Destroyer and Hinawa Bullet, both pretty strong, but more of TP-consuming. And with respect to his pitiful TP, Inaba can barely use them to make shoots. His Tsubame Gaeshi is moderately strong, but it can fail against weak block hissatsu too. Inaba's Senpuujin is a STAB for him, but as already said, a strong, STAB, TP-consuming block hissatsu is useless for a FW (This actually points out that his position should have been a MF, than a FW).

Let's look at the plot of both. Miyabino is a trustworthy character, and a strong goalkeeper. He actually stopped Fortissiom with bare hands (to which Sata and Gignatic Bomb failed). He loves soccer and he wanted to save him. He has a better storyline than Inaba. On the other hand, Inaba just played soccer for Beta and acted as a slave for her. His plot is not better than Miyabino in any way.

Let's move to the keshin part. Miyabino's keshin (Gra Fa route one), Hakubishin Tamazusa is a strong keshin (at least stronger than Youki Kamaitachi). Shikigami Lines a strong catch hissatsu, and Miyabino gets an advantage for STAB with Shikigami Lines and Hakubishin Tamazusa. On the opposite side, Youki Kamaitachi also has a STAB with Inaba along with Tsumuji no Yaiba. It can be seen that Inaba's keshin provides him a keshin block hissatsu (emphasizing his position to be a MF/DF), whereas Miyabino's keshin provides him a keshin catch hissatsu, which is, indded, perfect for him.

I'll end my debate saying that Miyabino's a better GK and Inaba should have been a MF.

Feel free to argue~!