User blog comment:TsurugiFan16/MSPD: Inazuma Debaters!/@comment-4435241-20130601165057

Okay, here I go~

CS Stats
Shuu has an advantage at TP, dribbling, block and speed. Zanark has an advantage at GP, technique, stamina, catch and lucky. Both their kick stats are equal with 173. The difference between the technique stat is only 2, which isn't really much. Having a higher catch stat than Shuu, isn't necessary at all because Zanark is a FW. Having a high lucky, you can't depend everything on that stat. As the stat says, it is about luck. Since they have both a shoot, dribble and a block hissatsu, Shuu has an advantage on this because he has a higher dribbling and block stat. Shuu has better stats than Zanark as compared for this All-rounder round because of his kick, dribbling and block stats.

Hissatsu
Shuu's Black Ash consumes 70 TP, has a power of 170, brings a shibire damage of 50 and has the same element as it's user while Zanark's Disaster Break consumes 55 TP, has a power of 140, brings a shibire damage of 25 and has also the same element as it's user. Shuu's Black Ash is stronger with 30, consumes 15 more TP and damage the shibire more with 25 which means that Shuu's Black Ash is stronger than Disaster Break.

Shuu's Storm Zone consumes 50 TP, has a power of 180, brings Keshin damage of 50 and has the same element as it's user while Zanark's Bungee Thrust consumes 36 TP, has a power of 120, brings Keshin damage of 20 and doesn't have the same element as it's user. Shuu's Storm Zone is stronger with 60, consumes 14 more TP and damage the Keshin KP more with 30 and has also the same element, which Zanark's doesn't, which means that Shuu's Storm Zone is stronger than Bungee Thrust with a high difference in power.

Shuu's Vanishing Cut consumes 45 TP, has a power of 180, brings Keshin damage of 50 while Zanark's Screwdriver consumes 31 TP, has a power of 100 and brings Keshin damage of 30. Shuu's Vanishing Cut is stronger with 80, consumes 15 more TP and damage the Keshin KP more with 20 which means that also Shuu's Vanishing Cut is stronger than Screwdriver.

Shuu's Zero Magnum consumes 70 TP, has a power of 180, brings shibire damage of 30 while Zanark's Disaster Break consumes 55 TP, has a power of 140, brings a shibire damage of 25 and has the same element as it's user. Zero Magnum is stronger than Disaster Break and Zero Magnum is even a Shoot Block, which can help too.

Zanark does have Chouwaza which will boost his Hissatsu but also will raise the TP and Zanark doesn't have much TP which means he can only use Disaster Break once while Shuu can use Black Ash/Zero Magnum twice. Also, Chouwaza will only boost the power and TP but not the shibire damage which will be still higher by Blask Ash and Zero Magnum and bringing much damage to the shibire is important.

With this, Shuu is better in Zanark as an all rounder-player.

Keshin
Shuu's Ankoku Shin Dark Exodus has at level 0 220 KP and an attack of 100 while Zanark's Makaiou Zodiac has at level 0 100 KP and an attack of 200. Ankoku Shin Dark Exodus has more KP of 120 and Makaiou Zodiac has more attack of 100 but the difference between KP is higher.

Maou no Ono consumes 90 KP and Red Prison consumes 50 KP which means that Maou no Ono is much stronger Red Prison.

Also, Ankoku Shin Dark Exodus has also Kick Force X which will raise ALL the teammates kick stat by 30.

Also, don't forget that Shuu has also a Keshin Fusion called Sei Kishi Arthur which is the strongest Keshin along with Matei Gryphon.

Mixi Max
Zanark's has two Best Match Mixi Maxes and so does Shuu. Zanark has best match mixi max with Sousou and Clara Jane and Shuu with Hakuryuu and Tenma. When Mixi Maxing Shuu with Hakuryuu, he will receive Shunpatsu Ryoku and another hissatsu of the player choice. Shunpatsu Ryoku will raise the user's speed which is nice. When Mixi Maxing Shuu with Tenma, he will receive Armed Saver and another hissatsu of the player choice. Armed Saver will decrease the Keshin damage at a teammate in an Armed battle which is nice too.

Zanark does receive Endless Summer when Mixi Maxing with Sousou but Shuu's Storm Zone is still stronger.

Zanark does receive Great Max na Ore when Mixi Maxing with Clara Jane but Shuu's Blask Ash damage the shibire gauge and that is really useful because bringing shibire damage of 50, the shibire gauge will break inmediatly.

Zanark receives Gouriki no Genbu when Mixi Maxing but Shuu receives Seiyuu Shining Dragon and Majin Pegasus Arc. So when Shuu Mixi Maxing with Hakuryuu or Tenma, he will receive a Keshin anyway.

Anime
Shuu does have lesser screentime than Zanark but Shuu was important too. Shuu appeared in the GO Movie and let Raimon practice in his forest which helped Raimon much. Also, he helped Tenma by his training by climbing, which helped Tenma by releasing his evolved Keshin, Majin Pegasus Arc, which was really important in the match. Without Shuu, Tenma might not release Majin Pegasus Arc in the GO movie. Also, Shuu helped Hakuryuu release to play his own soccer which made a nice outcome of the match. He also cares much about his sister.

Shuu helped also in the CS anime with saving Tenma and the others from Team A5 before they lost the soccer battle. Later, Shuu helped them by using Keshin Armed and Mixi Maxed himself with Tenma. It was really useful since Tenma could break through Team A5's defense and Tenma could finally succeed his Keshin Armed again. If Shuu wasn't there, Raimon would train longer for their Keshin Armed and would lost both the soccer battles.

Shuu was an antogonist first but so was Zanark and Zanark was it longer than Shuu.

Conclusion
Shuu and Zanark are both strong but Shuu is stronger than Zanark when it comes to this round, which is an allrounder round. All Shuu's hissatsu are stronger than Zanark's and is useful for an allrounder player. Shuu's Mixi Maxes are also strong since he receives Keshin by both his Best Match Mixi Maxes while Zanark doesn't.