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Banjou Kazumichi (万丈(ばんじょう) 一道(かずみち), Banjō Kazumichi) is a defender for Teikoku Gakuen.

In the alternate timeline of Inazuma Eleven Ares no Tenbin, he is a defender for Teikoku Gakuen.

Profile[]

Profile
Inazuma ElevenJP: A silent, crazed dog. He does whatever it takes to steal the ball.
EN: A mad dog capable of pacifying teams with a range of techniques.
Inazuma Eleven 2JP: A silent, crazed dog. He does whatever it takes to steal the ball.
EN: A mad dog with a bite worse than his bark, he'll do anything to get the ball.
Inazuma Eleven 3
Spin-offs
StrikersJP: A silent, crazed dog. He does whatever it takes to steal the ball.
EN: A mad dog with a bite worse than his bark. He'll do anything to get the ball.
Strikers 2012 Xtreme
GO Strikers 2013
SD

Appearance[]

Banjou has slightly tanned skin and is quite tall in height. He has neck-length maroon hair with bangs at his forehead and has small black pupils. He also has detailed nose and thick brown lips.

Personality[]

He seems to be quite easy to anger, as seen in Inazuma Eleven Ares no Tenbin, where he tried to punch Shimerigawa twice for his arrogance.

Plot[]

Inazuma Eleven[]

Season 1[]

He played against Raimon twice. He used his hissatsu Cyclone, to get the ball off from Handa Shinichi. In the first match, his team decided to forfeit the game, though his team was clearly winning it. In the second match, in the Football Frontier preliminaries finals, they lost with 1-2 score. In the Nationals, his team was crushed by Zeus.

Season 2[]

He appeared along with his teammates to have a practice match against Raimon so Kidou, Endou and Domon could master Death Zone and later create Death Zone 2.

Season 3[]

He is briefly cited by Sakuma as one of the few Teikoku Gakuen's members who helped him to develop his abilities so he can enter in Inazuma Japan.

Inazuma Eleven Ares no Tenbin[]

He once again played with his team in the Football Frontier against Raimon. He was angry at Shimerigawa when the latter wanted to have Sakuma's captain armband and tried to punch him for his arrogance, but Kazemaru stopped the conflict and told Sakuma to let Shimerigawa be the captain, much to the former's surprise. After Shimerigawa ordered the defenders to stop Raimon's shoots when all of them tried to attack at the same time, Banjou started arguing with him because it was the goalkeeper's job to stop the ball. Seeing that the goalkeeper was useless, Oono said that the defenders should protect the goal. Banjou, Oono and Narukami tried to stop Raimon's shoots with their bodies and faces. They stopped all of the normal shoots, except Asuto's, who used Inabikari Dash to get past Kazemaru. In the end, his team lost with a score of 3-4.

Inazuma Eleven Orion no Kokuin[]

He appeared in episode 21 when Kazemaru and Fudou visited Teikoku Gakuen before the departure to Russia, for the FFI tournament.

Game appearance[]

Character sprite and avatar[]

Overworld Avatar
Teikoku Gakuen's uniform (TG OW) Banjou Kazumichi sprite (TG) Banjou Kazumichi sprite

Strikers avatar[]

Avatar Sprite
Teikoku Gakuen (TG) Banjou Kazumichi sprite (S) (TG) Banjou Kazumichi versus sprite (S) (1)(TG) Banjou Kazumichi versus sprite (S) (2)

Everyday!! avatar[]

Avatar
Teikoku Gakuen (TG) Banjou Kazumichi sprite (E)

SD avatar[]

Avatar Sticker
Teikoku (T) Banjou Kazumichi sprite (SD) (T) Banjou Kazumichi sticker (SD)

Character view[]

Front overview Back overview Front close view Back close view
Teikoku Gakuen's uniform (TG) Banjou 3D (1) (TG) Banjou 3D (2) (TG) Banjou 3D (3) (TG) Banjou 3D (4)

SD Character view[]

Front overview Back overview
Teikoku (T) Banjou 3D (1) (SD) (T) Banjou 3D (2) (SD)

Stats[]

All stats are at level 99 and untrained.

Inazuma Eleven
Japanese/American version
  • GP: 240
  • TP: 240
  • Kick: 79
  • Body: 89
  • Control: 99
  • Guard: 94
  • Speed: 79
  • Stamina: 79
  • Guts: 74
  • Freedom: 34

European version
  • GP: 191
  • TP: 169
  • Kick: 68
  • Body: 63
  • Control: 72
  • Guard: 60
  • Speed: 69
  • Stamina: 70
  • Guts: 69
  • Freedom: 23
Inazuma Eleven 2
Inazuma Eleven 3

All stats are fully upgraded.

Inazuma Eleven Strikers
  • TP: 150
  • Kick: B
  • Guard: B
  • Body: B
  • Speed: B
  • Control: B
  • Catch: B
Inazuma Eleven Strikers 2012 Xtreme
Inazuma Eleven GO Strikers 2013

All stats are at S-rank, level 50, limit break 10, fully upgraded, all skills learned and all kizuna unlocked.

Inazuma Eleven SD
Teikoku
  • GP: 226
  • TP: 106
  • Kick: 32
  • Dribble: 50
  • Block: 51
  • Catch: 28

Hissatsu[]

Main-series games[]

Hissatsu - Inazuma Eleven
UnlockHissatsuTypeElementPowerCost
Lv. 1Judge ThroughDribbleFireT.B.A.20 (JP)
22 (EU)
Lv. 1CycloneBlockWindT.B.A.35 (JP)
32 (EU)
Lv. 40Illusion BallDribbleForestT.B.A.32 (JP)
23 (EU)
Lv. 85Cross DriveShootWindT.B.A.32 (JP)
33 (EU)
Hissatsu - Inazuma Eleven 2: Kyoui no Shinryakusha
UnlockHissatsuTypeElementPowerCost
Lv. 1Judge ThroughDribbleFire5122
Lv. 1CycloneBlockWind5432
Lv. 28Quick DrawBlockForest015
Lv. 55Double CycloneBlockWind7440
Hissatsu - Inazuma Eleven 3: Sekai e no Chousen!!
UnlockHissatsuTypeElementPowerCost
Lv. 1Judge ThroughDribbleFire4425
Lv. 1CycloneBlockWind4938
Lv. 44Dog RunDribbleFire4839
Lv. 55Double CycloneBlockWind6846

Spin-off games[]

Hissatsu - Inazuma Eleven Strikers
SlotHissatsuTypeElementPowerCost
Level 1CycloneBlockWind4040 (JP)
30 (EU)
Hissatsu - Inazuma Eleven Strikers 2012 Xtreme
SlotHissatsuTypeElementPowerCost
Level 1CycloneBlockWind4030
Hissatsu - Inazuma Eleven GO Strikers 2013
SlotHissatsuTypeElementPowerCost
Level 1CycloneBlockWind4030
Hissatsu - Inazuma Eleven SD
SlotHissatsuTypeElementPower
(Min-Max)
Cost
(Min-Max)
1CycloneBlockWind24-5716-24
2Judge ThroughDribbleFire23-5515-22
S rankKaze no KokoroeSkill icon (GX)---

Game exclusive teams[]

Inazuma Eleven 2
Inazuma Eleven 3
Inazuma Eleven (EU version)

Gallery[]

Gallery

Navigation[]

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