In the anime, it was first seen trying to block Thunder Beast 改 but failed due to its high speed in episode 115. Later it can be seen that it was able to block Ryuusei Blade V2, but failed against the Shoot Chain of 真 Bakunetsu Screw and Dragon Slayer V3. Later it evolved into Capoeira Snatch V2 and blocked Tatsumaki Otoshi with some help from Ronijo. Later it evolved to Capoeira Snatch V3 to block The Birth but failed to do so.
The user does a spinning hand-stand until his/her foot comes in contact with the ball. The user uses his/her foot to throw the ball up in the air as its power completely drain out and lands on the user's head.
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Capoeira Snatch in Inazuma Eleven's English localization.
Part of its name, Capoeira, is a reference to the eponymous martial art originating in the African minority groups of Brazil in the 16th century.
This hissatsu technique has two different animations when broken through in the anime.
When the user grips the ball between their legs, they either send the ball up in the air, hitting the ground, or the ball breaks through the user's legs.