The user comes to a sudden halt and traps the ball between both of their feet, quickly joining their hands together and placing them below their chin, turning the surrounding area into a spacelike dimension. As a shining circle of ancient runes appears below them, their Keshin emerges from it, with both of them rapidly lifting themselves into the air. Once the user gets into position, their Keshin extends both of its hands, creating a bright blue circle of energy engraved with ancient runes, sending swirls of bright blue energy onto the bright purple-covered ball. The user then dives onto the ball with both of their feet, coming back into reality as it heads towards the goal, with the orb of bright purple and blue energy continuously growing.
Its name, Checkmate, is a reference to the eponymous term used to indicate the last move by one of the players in chess, with the queen chess piece being often one of the central pieces to achieving one, a reference to its prominent users.
The strength of this hissatsu technique in Inazuma Eleven GO was listed as "S" in "Inazuma Eleven GO Shine/Dark: Nekketsu Official Guidebook Kyuukyoku-ban".