Hissatsu tactics (必殺タクティクス, hissatsu takutikusu, dub: Special Tactics) are special hissatsu used by the whole team, a select number of players, or one person. They were first introduced in the Inazuma Eleven 3: Sekai e no Chousen!! game.
When a hissatsu tactic is used, a fixed amount TTP is detracted from the team. There are four different types of hissatsu tactics (offense, defense, kick and guard) which can be used in one of three different situations:
When your team is on your part of the field.
When your team is on the opponent's part of the field
During a free kick, a corner kick, or anywhere on the field.
The amount of TTP in a team also increases along with the team's level.
In Inazuma Eleven 3: Sekai e no Chousen!!, a level 99 team can have 180 TTP.
In the GO games, TTP is calculated by adding 51 to the team's level, meaning a level 99 team would have 150 TTP. In Chrono Stone and Galaxy, this number can be increased or decreased depending the team's coach.
In Inazuma Eleven SD, unlike previous games, only one hissatsu tactic can be equipped on your team, and can be used once the TTP gauge is full. The higher a tactic's TTP, the longer it will take to fill.
All opposing players, minus the {{GK}}, are caught in a red hurricane and fall to the ground. Four teammates each lose 30% GP. Opponents lose 30% GP and TP.
In Victory Road, hissatsu tactics have been overhauled compared to how they function in previous games. A total of three tactics can be equipped inside of the player dock. Additionally, tactics now only provide temporary Passive Skill effects rather than moving the players across the field. Each tactic has an overall effect which is always active during the tactic's duration, and a Geoglyph effect which is active on players whilst they are standing inside of the Geoglyph spawned by the tactic. Finally, tactics are no longer categorised by "Offense", "Defense", etc.
In addition to hissatsu tactics, players may also obtain Super Tactics during a match.
In the anime, Banana Shoot and The Tube weren't recognized as hissatsu tactics. Instead, they were both corner kicks and both lead a curving direction from the corner to the goal. However, these were recognized in the game as official hissatsu tactics.