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Inazuma Eleven 2: Kyoui no Shinryakusha

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Inazuma Eleven 2: Kyoui no Shinryakusha (イナズマイレブン2 脅威(きょうい)侵略者(しんりゃくしゃ), Inazuma Irebun Tsū: Kyōi no Shinryakusha, lit. Lightning Eleven 2: Threat of the Invaders) is the second instalment of the Inazuma Eleven games for the Nintendo DS.

There are two versions of the game, Fire (ファイア, Faia; dub: Firestorm) and Blizzard (ブリザード, Burizādo). Despite the 2013 eShop release of the original Inazuma Eleven in North America, there is yet to be an announcement for the release of its sequel.

Plot[]

The main character, Endou Mamoru, is a very talented goalkeeper. He plays for his junior high school's soccer team, Raimon, which has just won the Football Frontier. Suddenly, aliens attack not just their school but all the other junior high schools that have soccer teams. They are now thrown into fighting against the alien menace.

Gameplay[]

Match mode[]

The game is split into two parts: one resembles an RPG, featuring various locations that Endou and his team have to explore in order to get new items, face several other players in short casual battles or to advance further in the story. Most of the goals of this part are indicated by a giant purple arrow; the second part is the actual match: using the stylus, the player moves the soccer team around against another team. The player can dodge the opponent's attacks, slide tackle to take the ball away, or use a special ability available to the characters they recruited. The result of any of his player's actions is determined by seven skills, the player's affinity, and the total number of players participating in an action. Special abilities can only be stopped with other abilities, meaning that they will always win against basic tactics. Super shots and Super keeps however play simultaneously, which means that unlike defending the ball they always consume the Ability bar and at the beginning are determined by the player affinity only.

Chara Change[]

Main article: Chara Change

A chara change is a mechanic that only appears in the second game. It allows a player to switch 'personalities' and have different characteristics than before, which gives them different hissatsu movesets, stats, positions, and even a different appearance. However, only three characters in the game have this ability; Fubuki Shirou who changes into Fubuki Atsuya, Saginuma Osamu who changes back to his Aliea form, and Kogure Yuuya who changes into his evil form.

GP[]

Genki Points, abbreviated as GP (dub: Fitness Points, abbreviated as FP) allows you to run for a limited amount of time until that specific player gets tired. When a players GP runs out, the player won't run as fast and will show sweat coming from it, showing it is tired. When you have low GP, there is less chance of keeping possession of the ball and evading players. Your GP lowers whilst the player is running, so it is wise to pass a lot so the GP of that player doesn't decrease.

TP[]

Technical Points, abbreviated as TP, are the basics of hissatsu's in the games. TP allows you to use hissatsu until it runs out. Every character has a different amount of TP, but increase when they level up. As characters have TP, so do hissatsu. For example, Fire Tornado has a TP value of 33 in the first game, so if a character was to have a TP value of 90 in total, when they would use Fire Tornado, the hissatsu TP would take away its own value to the characters TP, therefore resulting in a TP of 57.

Connection mode[]

Players are able to take each other on via wireless mode. You can also connect with the first game (European versions only).

Two versions[]

Inazuma Eleven 2 is divided into two versions, Fire and Blizzard, with the story being mainly the same, with a difference that in Fire you can play against Prominence and the story revolves more around Gouenji Shuuya while in Blizzard you can play against Diamond Dust and the story revolves more around Fubuki Shirou. There are also few characters exclusive to each version of the game and a few other small differences.

Version differences[]

Fire Blizzard
Exclusive teams Prominence Diamond Dust
Hissatsu Twin Boost F
Megane Crash
Double Tornado
Jumping Thunder
Opening Sugee Maji de Kansha! ~Super Fire~
Tsunagariyo (European)
Tsunagariyo
Ending Ryuusei Boy
Aitsu wa Taiyou Boy! (European)
Aitsu wa Taiyou Boy!
Level rate Gouenji levels up faster Fubuki levels up faster

Exclusive scouts[]

In addition to the version exclusive teams, the following scout players can only be scouted in a certain version.

Exclusive scouts
Fire Blizzard
Yellow D(FW) Endou Kanon spriteGreen D(R) Raimon Natsumi spritePink DBlue DRed D Yellow S(R) Kino Aki spriteGreen SPink SBlue S(R) Gouenji Masato spriteRed S

Media[]

Trailers[]

Openings[]

Endings[]

Lists[]

For the players, see Player Binder (Inazuma Eleven 2).
For the items, see List of items in Inazuma Eleven 2.
For the taisen routes, see List of taisen routes in Inazuma Eleven 2.

Trivia[]

  • Hissatsu evolution was introduced in this game.
  • Chaos, a team combined from the version-exclusive teams, can be fought if you connect with the other version of the game. You must first defeat the corresponding team of each version, however.
  • Unlike the first game, this one is rated 12+ instead of 7+ (in the European version).
  • Some elements from Inazuma Eleven 3: Sekai e no Chousen!! were added to the European versions:
    • The word "new" appears whenever you encounter scout characters whom you've never met before.
    • The red box which floats over your players whenever they have leveled up one of their techniques.
    • The symbols in techniques' animation which indicate said techniques' current level (Kai, Shin, G2→G5 in JPN versions; 1, 2, L2→L5 in ENG versions)
    • Double EXP after getting an S-rank in the taisen routes.
  • Through using cheat engines, players can recruit NPCs (including coaches). Interestingly, these NPCs come with elements assigned to them.

Navigation[]

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