A Keshin (
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Keshin are described to be the spiritual energy people create, which is usually invisible to the eye. Though when that power is mastered, it reveals itself in a visible form. It can also greatly reduce the stamina of the user, causing severe fatigue, as shown when Shindou passed out of exhaustion after using his Keshin for the first time. A regular Keshin user has a limit on how many times they can use it, but can train themselves to use it indefinitely like Dragonlink. It's also shown that if a Keshin is beaten by another one, the user will need to wait some time before using it again.
It's notable that SEEDs are the only ones authorized by Fifth Sector to use a Keshin, although there are some users who aren't SEEDs such as Shindou, Tenma, Nishiki, Shinsuke, and Taiyou. Additionally, SEEDs go through rigorous training on God Eden, usually awakening their Keshin by the end of it.
Android players made by El Dorado can also use a special type of Keshin, the Jinkou Keshin (
Giving a Keshin to a player[]
- See also: Native users.
Inazuma Eleven GO[]
After clearing the main story, the player can give a Keshin to one of their players by talking to the Enigmatic Old Master (ナゾのろうし, Nazo no Rōshi; dub: Old Sage), also known as Keshin Master (
Inazuma Eleven GO 2: Chrono Stone[]
After clearing the main story, the player can give a Keshin and/or Keshin Armed to one of their players by talking to the Enigmatic Old Master (ナゾのろうし, Nazo no Rōshi; dub: Old Sage), also known as Keshin Master (
- If the chosen player doesn't have a Keshin and the player wants to unlock it, they will have to spend one Keshin Coin.
- If the chosen player doesn't have a Keshin and the player wants to unlock both it and Keshin Armed, they will have to spend two Keshin Coins.
- If the chosen player already has a Keshin and the player wants to unlock Keshin Armed, they will have to spend one Keshin Coin.
Inazuma Eleven GO Galaxy[]
After clearing the main story, the player can give a Keshin, Keshin Armed, and/or Soul to one of their players by talking to the Enigmatic Old Master (ナゾのろうし, Nazo no Rōshi), also known as Aura Master (オーラマスター, Ōra Masutā), upon climbing the Steel Tower. This will only work if one of the following conditions is met:
- If the chosen player doesn't have an Aura and the player wants to unlock either Keshin or Soul, they will have to spend 10,000 Nekketsu points.
- If the chosen player doesn't have a Keshin and the player wants to unlock both it and Keshin Armed, they will have to spend 20,000 Nekketsu points in total.
- If the chosen player has a Keshin and the player wants to unlock Keshin Armed, they will have to spend 10,000 Nekketsu points.
Keshin Fusion[]
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A Keshin Fusion (
Anime[]
In the match between Raimon and Arakumo Gakuen, Tenma, Shindou, and Tsurugi used Keshin Fusion, creating Gryphon to deflect Taiyou's Keshin hissatsu, Sunshine Force, successfully scoring the winning goal.
Movie[]
In the match between Zero and Raimon, Hakuryuu and Shuu used Keshin Fusion, revealing Arthur and scoring a goal with its Sword Excalibur. Afterwards, Tenma, Shindou, and Tsurugi used Keshin Fusion, creating Gryphon and successfully scoring the fifth goal with its Sword of Fire. Gryphon was later used to stop Arthur in a Keshin Battle.
Keshin Battle[]
A Keshin Battle (
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When the player enters a command battle with another Keshin user, they will have various options:
- If the player has possession of the ball, they can either Attack (アタック, Atakku), Keep (キープ, Kīpu), or use the Keshin's hissatsu technique.
- If the player doesn't have possession of the ball, they can either Attack (アタック, Atakku), Charge (チャージ, Chājī; dub: Steal), or use the Keshin's hissatsu technique.
Akin to command battles, the player is presented with two options, apart from techniques. The Attack option uses the Keshin's Attack stat to deplete the other Keshin's KP, while Keep and/or Charge won't deplete the other Keshin's KP but instead will guarantee possession of the ball by the end of the Keshin Battle.
Selecting any option, including techniques, will begin a Keshin Battle, where both Keshin get in a fighting stance with either their physique or weaponry. The outcome of the Keshin Battle can vary, where one of the two could happen:
- If the user wins the Keshin Battle, they'll get possession of the ball while the loser is left on the ground.
- If both users Attack each other with low KP, they'll lose their Keshin and the ball will be scattered on the field.
Keshin hissatsu[]
Keshin hissatsu are a special variant of hissatsu technique belonging to Keshin. Each Keshin has only one technique that cannot be overwritten.
In the Inazuma Eleven GO games, Keshin hissatsu can be used at the cost of Keshin Points (
In the Inazuma Eleven Strikers games, Keshin hissatsu function similarly to regular hissatsu techniques, requiring TP instead of KP to be performed. Certain players can obtain a Keshin hissatsu when conditions have been met. For most shoots, they function as a combination technique, but are otherwise classified as a Level 3 technique. Additionally, they possess a Power mechanic where pressing A can increase the technique's power up to three times during the hissatsu animation.
Keshin levels[]
Akin to hissatsu techniques, Keshin can evolve into different levels through their repeated summoning. They, however, don't have different types of levels. In the Inazuma Eleven GO 2: Chrono Stone and Inazuma Eleven GO Galaxy games, the Keshin levels are shown next to the Keshin name, unlike in the Inazuma Eleven GO game.
Levels | ||||||
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Japanese | Unlabeled ( |
Level 2 ( |
Level 3 ( |
Level 4 ( |
Level 5 ( |
Level 0 ( |
English | N/A | II | III | IV | V | Ω |
Growth rate | Inazuma Eleven GO | |||||
---|---|---|---|---|---|---|
Level 2 | Level 3 | Level 4 | Level 5 | Level 0 | Total | |
Fast | 5 | 15 | 25 | 35 | 70 | 150 |
Medium | 10 | 20 | 30 | 40 | 100 | 200 |
Slow | 10 | 20 | 30 | 60 | 130 | 250 |
Growth rate | Inazuma Eleven GO 2: Chrono Stone | |||||
---|---|---|---|---|---|---|
Level 2 | Level 3 | Level 4 | Level 5 | Level 0 | Total | |
Fast | 5 | 15 | 25 | 35 | 45 | 125 |
Medium | 10 | 20 | 30 | 40 | 50 | 150 |
Slow | 10 | 20 | 30 | 65 | 70 | 195 |
Jinkou Keshin | 2 | 2 | 2 | 2 | 2 | 10 |
Growth rate | Inazuma Eleven GO Galaxy | |||||
---|---|---|---|---|---|---|
Level 2 | Level 3 | Level 4 | Level 5 | Level 0 | Total | |
Fast | 5 | 5 | 5 | 5 | 10 | 30 |
Medium | 5 | 5 | 10 | 10 | 10 | 40 |
Slow | 5 | 10 | 10 | 10 | 15 | 50 |
Jinkou Keshin | 2 | 2 | 2 | 2 | 2 | 10 |
List of Keshin[]
- See list of Keshin.
Trivia[]
- In the reveal trailer of Inazuma Eleven GO, then known as "the 4th Inazuma Eleven", Keshin were initially going to appear with legs upon being summoned.
- Majin The Hand and Bakunetsu Storm were remade as Keshin techniques in the Inazuma Eleven GO series through Titanias and Gazard respectively.
- Most Keshin follow a Kanji-Katakana naming format.
- Despite several of the chess piece Keshin and its variants being shown in both the Inazuma Eleven GO anime and the Inazuma Eleven GO the Movie: The Ultimate Bonds Gryphon movie like Pawn B and Pawn W or Rook B and Rook W, they lack any distinction between the two.
- This may be due to the black and white variants appearing in different media.
- In the Inazuma Eleven GO anime, there was no Keshin user.
- Unlike the Inazuma Eleven GO game, from Inazuma Eleven GO 2: Chrono Stone game onwards, Keshin Fusion counts all Keshin previously used and won't allow the player to summon another Keshin unless the player switches one of the users for a reserve.
- Out of all Keshin, the ones that don't have a counterpart or share the same Keshin hissatsu are Shining Dragon, Dark Exodus, Maestro, Robin, Apollo, Gazard, Gryphon, Lancelot, Evarth, Musashi, Arthur, Pendragon, Kamaitachi, Pegasus, Igni, Raimeiza, Chaos, Jaggerwock, Judge, Brünhilde, Amaterasu, Deathroth, Bungu Oh, Corogaon, Great, and Titanias.
- Pendragon and Great, however, can also be disconsidered from this since their techniques, Soul Bringer and Great The Hand, share great similarities with Sword Excalibur and Majin The Hand respectively.
- In the Inazuma Eleven GO Galaxy anime, the usage of Keshin is prohibited in both the FFIV2 and Grand Celesta Galaxy tournaments.
- In the game, Keshin can be used during the Grand Celesta Galaxy tournament while in Yabuno Tenya's manga, it's mentioned that Keshin cannot be used outside the Earth.
- In some localizations of the Inazuma Eleven GO anime, Keshin are referred to by a literal translation of their Japanese name (Avatar) instead of their usual dub name (Fighting Spirit).
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Notes[]
- ↑ Spirit Bond in the Keshin menus.