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Majin Great

A Keshin (化身(けしん), lit. Avatar; dub: Fighting Spirit) is an ability to show a user's spiritual energy, and use it for things such as hissatsu techniques or Keshin Armed.

Info[]

Keshin are described to be the spiritual energy people create, which is usually invisible to the eye. Though when that power is mastered, it reveals itself in a visible form. It can also greatly reduce the stamina of the user, causing severe fatigue, as shown when Shindou passed out of exhaustion after using his Keshin for the first time. A regular Keshin user has a limit on how many times they can use it, but can train themselves to use it indefinitely like Dragonlink. It's also shown that if a Keshin is beaten by another one, the user will need to wait some time before using it again.

It's notable that SEEDs are the only ones authorized by Fifth Sector to use a Keshin, although there are some users who aren't SEEDs such as Shindou, Tenma, Nishiki, Shinsuke, and Taiyou. Additionally, SEEDs go through rigorous training on God Eden, usually awakening their Keshin by the end of it.

Android players made by El Dorado can also use a special type of Keshin, the Jinkou Keshin (人工(じんこう)化身(けしん), Jinkō Keshin, lit. Artificial Avatar; dub: Man-Made Monster), emitting a dark red aura instead of a dark purple aura.

Giving a Keshin to a player[]

See also: Native users.

Inazuma Eleven GO[]

After clearing the main story, the player can give a Keshin to one of their players by talking to the Enigmatic Old Master (ナゾのろうし, Nazo no Rōshi; dub: Old Sage), also known as Keshin Master (化身(けしん)マスター, Keshin Masutā, lit. Avatar Master; dub: Spirit Master), upon climbing the Steel Tower only if the player has a Keshin Coin icon Keshin Coin (化身(けしん)コイン, Keshin Koin, lit. Avatar Coin; dub: Spirit Token). This will only work if the chosen player in the player's party doesn't have a Keshin.

Inazuma Eleven GO 2: Chrono Stone[]

After clearing the main story, the player can give a Keshin and/or Keshin Armed to one of their players by talking to the Enigmatic Old Master (ナゾのろうし, Nazo no Rōshi; dub: Old Sage), also known as Keshin Master (化身(けしん)マスター, Keshin Masutā, lit. Avatar Master; dub: Spirit Master), upon climbing the Steel Tower only if the player has a Keshin Coin icon Keshin Coin (化身(けしん)コイン, Keshin Koin, lit. Avatar Coin; dub: Spirit token). This will only work if one of the following conditions is met:

  • If the chosen player doesn't have a Keshin and the player wants to unlock it, they will have to spend one Keshin Coin.
  • If the chosen player doesn't have a Keshin and the player wants to unlock both it and Keshin Armed, they will have to spend two Keshin Coins.
  • If the chosen player already has a Keshin and the player wants to unlock Keshin Armed, they will have to spend one Keshin Coin.

Inazuma Eleven GO Galaxy[]

After clearing the main story, the player can give a Keshin, Keshin Armed, and/or Soul to one of their players by talking to the Enigmatic Old Master (ナゾのろうし, Nazo no Rōshi), also known as Aura Master (オーラマスター, Ōra Masutā), upon climbing the Steel Tower. This will only work if one of the following conditions is met:

  • If the chosen player doesn't have an Aura and the player wants to unlock either Keshin or Soul, they will have to spend 10,000 Nekketsu points.
  • If the chosen player doesn't have a Keshin and the player wants to unlock both it and Keshin Armed, they will have to spend 20,000 Nekketsu points in total.
  • If the chosen player has a Keshin and the player wants to unlock Keshin Armed, they will have to spend 10,000 Nekketsu points.

Keshin Fusion[]

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(GO) Matei Gryphon

Matei Gryphon, a Keshin Fusion.

A Keshin Fusion (化身(けしん)合体(がったい), Keshin Gattai, lit. Avatar Fusion; dub: Spirit Bonding[note 1]) is when two or three Keshin fuse together, changing its appearance and making it a lot stronger than it was separately. The "tail" of the Keshin depends on how many users it has.

Anime[]

In the match between Raimon and Arakumo Gakuen, Tenma, Shindou, and Tsurugi used Keshin Fusion, creating Gryphon to deflect Taiyou's Keshin hissatsu, Sunshine Force, successfully scoring the winning goal.

Movie[]

In the match between Zero and Raimon, Hakuryuu and Shuu used Keshin Fusion, revealing Arthur and scoring a goal with its Sword Excalibur. Afterwards, Tenma, Shindou, and Tsurugi used Keshin Fusion, creating Gryphon and successfully scoring the fifth goal with its Sword of Fire. Gryphon was later used to stop Arthur in a Keshin Battle.

Keshin Battle[]

A Keshin Battle.

A Keshin Battle (化身(けしん)バトル, Keshin Batoru, lit. Avatar Battle; dub: Spirit Duel) is when two Keshin fight for the possession of the ball.

Info[]

Keshin Battle won

After the Keshin Battle is won.

When the player enters a command battle with another Keshin user, they will have various options:

  • If the player has possession of the ball, they can either Attack (アタック, Atakku), Keep (キープ, Kīpu), or use the Keshin's hissatsu technique.
  • If the player doesn't have possession of the ball, they can either Attack (アタック, Atakku), Charge (チャージ, Chājī; dub: Steal), or use the Keshin's hissatsu technique.
(GO) Double Keshin death

Both users losing their Keshin after the Keshin Battle.

Akin to command battles, the player is presented with two options, apart from techniques. The Attack option uses the Keshin's Attack stat to deplete the other Keshin's KP, while Keep and/or Charge won't deplete the other Keshin's KP but instead will guarantee possession of the ball by the end of the Keshin Battle.

Selecting any option, including techniques, will begin a Keshin Battle, where both Keshin get in a fighting stance with either their physique or weaponry. The outcome of the Keshin Battle can vary, where one of the two could happen:

  • If the user wins the Keshin Battle, they'll get possession of the ball while the loser is left on the ground.
  • If both users Attack each other with low KP, they'll lose their Keshin and the ball will be scattered on the field.

Keshin hissatsu[]

Keshin hissatsu are a special variant of hissatsu technique belonging to Keshin. Each Keshin has only one technique that cannot be overwritten.

In the Inazuma Eleven GO games, Keshin hissatsu can be used at the cost of Keshin Points (化身(けしん)ポイント, Keshin Pointo, lit. Avatar Points; dub: Fighting Spirit Points), also known as KP (KP; dub: FSP), but only when the Keshin is summoned. KP cannot be restored through the usage of items. Additionally, Keshin in these games also possess an exclusive skill whose effect is active as long as the Keshin is summoned. A user who performs Keshin Armed can also have its Keshin skill active, but only on the command battle they first use it in.

In the Inazuma Eleven Strikers games, Keshin hissatsu function similarly to regular hissatsu techniques, requiring TP instead of KP to be performed. Certain players can obtain a Keshin hissatsu when conditions have been met. For most shoots, they function as a combination technique, but are otherwise classified as a Level 3 technique. Additionally, they possess a Power mechanic where pressing A can increase the technique's power up to three times during the hissatsu animation.

Keshin levels[]

A Keshin's levels.

Akin to hissatsu techniques, Keshin can evolve into different levels through their repeated summoning. They, however, don't have different types of levels. In the Inazuma Eleven GO 2: Chrono Stone and Inazuma Eleven GO Galaxy games, the Keshin levels are shown next to the Keshin name, unlike in the Inazuma Eleven GO game.

Levels
Japanese Unlabeled (無印(むじるし), Mujiroshi) Level 2 (弐式(にしき), Nishiki) Level 3 (参式(さんしき), Sanshiki) Level 4 (四式(よんしき), Yonshiki) Level 5 (伍式(ごしき), Goshiki) Level 0 (零式(ぜろしき), Zeroshiki)
English N/A II III IV V Ω
Growth rate Inazuma Eleven GO
Level 2 Level 3 Level 4 Level 5 Level 0 Total
Fast 5 15 25 35 70 150
Medium 10 20 30 40 100 200
Slow 10 20 30 60 130 250
Growth rate Inazuma Eleven GO 2: Chrono Stone
Level 2 Level 3 Level 4 Level 5 Level 0 Total
Fast 5 15 25 35 45 125
Medium 10 20 30 40 50 150
Slow 10 20 30 65 70 195
Jinkou Keshin 2 2 2 2 2 10
Growth rate Inazuma Eleven GO Galaxy
Level 2 Level 3 Level 4 Level 5 Level 0 Total
Fast 5 5 5 5 10 30
Medium 5 5 10 10 10 40
Slow 5 10 10 10 15 50
Jinkou Keshin 2 2 2 2 2 10

List of Keshin[]

See list of Keshin.

Trivia[]

(GO (trailer)) Lancelot with legs

Kensei Lancelot with legs in "the 4th Inazuma Eleven" reveal trailer.

Keshin TCG cards

Various Keshin in the TCG.

Navigation[]

Notes[]

  1. Spirit Bond in the Keshin menus.
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