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Maximum Circus (マキシマムサーカス, Makishimamu Sākasu) is a shoot hissatsu technique introduced in Inazuma Eleven Orion no Kokuin.

Description[]

Description
Eleven License
EL06-18A tricky shoot technique like acrobatics. He manipulates the 5 balls at will like juggling, and aims for the goal with a sharp kick in the ring of fire.

Users[]

Inazuma Eleven AC: Dream Battle
Inazuma Eleven AC: All Stars

Info[]

It was first used during the match between Inazuma Japan and Shining Satans. Fudou used it trying to score a goal, but it was stopped by Australia's goalkeeper, Pazuzu Zaham, and his Taiyou no Guillotine.

Fudou used it again after he got the ball from Ichihoshi, just after breaking through Minna de Jiangshi. Because the goal was empty, it was an easy goal. This made the score 2-2.

This technique was used again during the match between Inazuma Japan and Navy Invader, however it was easily stopped by Bigman's Gunji Eisei Phobos.

Usage[]

The user lifts the ball up in the air using their foot. The user then waves their right hand over their head, causing duplicate balls with the colors yellow, blue, red (the ball the user lifts in the air becomes this color), green, and light purple respectively, to appear starting from the user's left all to the way to the right. The balls circle around and get covered in a purple and lime color aura as the user points using their right hand. The user then jumps up while the balls circle around them, kicking all of the balls toward the goal. The 5 individual balls all merge into one purple and lime colored aura.

Slideshow[]

Gallery[]

Video[]

Maximum_Circus_Circense_Maximo_Inazuma_Eleven_-_Orion_no_Kokuin

Maximum Circus Circense Maximo Inazuma Eleven - Orion no Kokuin

Trivia[]

  • Its dub name, Flurry-Go-Round, is derived from merry-go-round, a rotational amusement ride, a reference to its usage.

Navigation[]

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