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For the scout character in the Inazuma Eleven Nintendo DS games, see Okita (scout character).

Okita Souji (沖田(おきた) 総司(そうじ), Okita Sōji) is a character introduced in Inazuma Eleven GO Chrono Stone.

Profile[]

Inazuma Eleven GO 2: Chrono Stone
  • "Ace swordsman of the Shinsengumi. Burns with passion despite his illness."

Appearance[]

He has violet hair and violet eyes. He also has bright, tanned skin. He has normal height and has two katana (sword) with him by his side. He either wears his normal shinsengumi uniform when at work and training or his white kimono for sleeping/resting.

Personality[]

He is serious and perseveres in training every moment. Okita is very proud of the Shinsengumi and has a strong tenacity of protecting bakufuku that doesn't even care about his illness.

Plot[]

In episode 26, he was first shown working hard in training, but he immediately coughed badly (probably due to his illness) and ended up lying down on his futon. He wanted to get up from his futon but both incidents made his subordinate worried for his condition.

In episode 27, he and his subordinate were interrupted from a conversation by Zanark when he entered Okita's room. As he demanded to know Kondou Isami's location and why Zanark was wearing the commander's haori, Zanark used his Sphere Device to mind control both of them. Despite having successfully done so with Okita's subordinate, Okita resisted and used his katana to stop hypnosis before it was too late for him. Impressed, Zanark asked him his name. When the swordsman answered his question, Zanark laughed as he found the one he was looking for. He then lent some of his power to Okita, temporary healing his disease and giving him the freedom to move since he was unable to with his illness. Zanark then ordered Okita to fight with Sakamoto Ryouma.

As he was exiting the Shinsengumi gates, he received information from one of his clansman that Sakamoto Ryouma was seen in the river bank. Arriving there, he promptly attacked Sakamoto with his katana, but the other easily dodged his swings. When Okita was about to strike him, he was interrupted by Tsurugi's shoot. As Zanark arrives with a few of his Zanark Domain's teammates, he enlists Okita as one of the players that would confront Raimon in a soccer battle. As it began, he quickly received a pass from Engil and dribbled against Tenma. For most of the match he was focused on man marking Sakamoto Ryouma and because of that Fei makes a tactic that enables them to win the soccer battle. Tenma became surprised with what Okita could do using Zanark's power. As Okita attempted a shoot against Shinsuke's goal, Sakamoto Ryouma stole the ball. After the match, his illness comes back and Okita realizes that Zanark was testing him all along.

Sakamoto Ryouma left afterwards and Tsurugi asks Okita why he had to go that far. With a sad look, Okita replied that he did not have much time left to live; and with Sakamoto Ryouma eliminating the bakufuku, the Shinsengumi will not stand for it as it is their duty to protect the bakufuku. Tsurugi realize that Okita looked and acted just like his older brother, after Okita states he is willing to throw his life to protect what is needed to be protected.

In episode 28, he engaged in another match against Raimon. This time, having received more power from Zanark, he was much more quick. However, after Rasetsu scored Zanark Domain's second goal with Ogre Blade by breaking through Shinsuke's Keshin Armed, he stated that he hadn't more power left. He was then replaced by Sura and sat at Raimon's bench.

In episode 29, after hearing that Tsurugi needed more power to be faster and to protect what was important to him, Okita offered his power to him, so that with that power, the striker would be able to do what he wanted. With this, Daisuke ordered Wonderbot to do the Mixi Max between the two, which was successfully done. After the match, he thanked Tsurugi for making him remember the feeling of being alive.

Game appearance[]

Character avatar[]

Avatar
Shinsengumi uniform Okita Souji sprite
Zanark Domain's uniform (ZD) Okita Souji sprite

Character view[]

Front overview Back overview Front close view Back close view
Zanark Domain's uniform (ZD) Okita 3D (1) (ZD) Okita 3D (2) (ZD) Okita 3D (3) (ZD) Okita 3D (4)

Recruitment[]

Inazuma Eleven GO 2: Chrono Stone

In order to recruit Okita, The Lagoon has to be defeated first in the story mode.
Also, the following requirements are needed:

  • Topic: Topic icon Prodigy Swordsman (天才剣士の話題, obtained in the Bakumatsu era)
  • Photo: Photo icon Police Station's Maple (屯所のもみじの写真, taken at Shinsenguumi Headquarters' entrance in the Bakumatsu era)
  • Topic: Topic icon Legendary Swordsmith (伝説の刀鍛冶の話題, obtained at Nobunaga's castle entrance)
  • Encounter: Encounter icon Let's Meet Okita! (おきたに会おう!, meet Okita at the Shinsenguumi Headquarters)

After this, he can be scouted by an amount of 4000 Yuujou points.

Inazuma Eleven GO Galaxy

Stats[]

All stats are at level 99 and untrained.

Inazuma Eleven GO 2: Chrono Stone
  • GP: 122
  • TP: 157
  • Kick: 159
  • Dribbling: 126
  • Block: 71
  • Catch: 57
  • Technique: 150
  • Speed: 126 (156)
  • Stamina: 78
  • Lucky: 70
  • Freedom: 67
Inazuma Eleven GO Galaxy

Hissatsu[]

Inazuma Eleven GO 2: Chrono Stone
Inazuma Eleven GO Galaxy

Keshin[]

Inazuma Eleven GO 2: Chrono Stone

Mixi Max[]

Inazuma Eleven GO 2: Chrono Stone
Inazuma Eleven GO Strikers 2013

Game exclusive teams[]

Inazuma Eleven GO 2: Chrono Stone
Inazuma Eleven GO Galaxy

Gallery[]

Trivia[]

External links[]

Notes[]

  1. "A speedy striker as quick as lightning, who cuts up the field like a lightning bolt."

Navigation[]

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