Plasma Ball Shoot Command 06 (codename)
JP name
プラズマボール シュートコマンド06 (codename)
Dub name
Plasma Ball Shoot Command 06 (codename)
Type
Shoot
Element
Wind
Characteristic
Long shoot
Power
80 (Chrono Stone ) 70 (Galaxy )
Shibire damage
35 (Chrono Stone ) 5 (Galaxy )
Evolution
Normal → V2 → V3 → V4 → S (Chrono Stone ) Normal → V2 → V3 → V4 → S → ∞ (Galaxy )
Plasma Ball (プラズマボール, Purazuma Bōru ), also known as Shoot Command 06 (シュートコマンド06, Shūto Komando Zero Shikkusu ), is a shoot hissatsu introduced in Inazuma Eleven GO Chrono Stone .
Game description [ ]
Chrono Stone JP: T.B.A. EN: Send the ball skittering into goal like a plasma-charged spider! Galaxy
Users [ ]
Inazuma Eleven GO 2: Chrono Stone
Inazuma Eleven GO Galaxy
Inazuma Eleven GO Strikers 2013
Info [ ]
It was first used in episode 7 by Einam . It scored a goal to Team A5 , breaking through Shinsuke 's Majin The Hand . He used it once more breaking through Shinsuke's Goseishin Titanias and Tenma 's Majin Pegasus Arc , but Shuu saved the goal with his Ankoku Shin Dark Exodus and sent the ball to the other goal with his shoot, Maou no Ono , but it didn't enter.
It was used again in episode 10 . It scored a goal for Protocol Omega 2.0 , breaking through Machos 's Excellent Breast .
Later, Einam used it another time in episode 21 , but wasn't able to shoot because of Shindou who stopped him while he was using the hissatsu.
It reappeared later in episode 39 , this time used by Dhanna . However, Sangoku Taichi stopped it by using 真 God Hand X .
Usage [ ]
The user steps on the ball and spin in backward charge with purple electric energy. The user then kicks the ball toward to the goal.
Gallery [ ]
Gallery
Plasma Ball's preview in Inazuma Eleven GO Strikers 2013 .
Slideshow [ ]
Video [ ]
https://inazuma-eleven.fandom.com/wiki/File:(CS_(016))_Plasma_Ball.mp4 (link to file )
Plasma Ball
Trivia [ ]
Navigation [ ]
Shoot hissatsu Inazuma Eleven
Inazuma Eleven 2
Inazuma Eleven 3
GO
Chrono Stone
Galaxy
Ares
Orion
Victory Road
Spin-offs
Manga See also: Dribble • Block • Catch